AI Insights · Timothy · July 2022
Top 5 NFT Games Apps Performance in Kenya Q2 2022
Explore the performance of the top 5 NFT games on a unified platform in Kenya during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 NFT games in Kenya showed varied performance metrics in terms of downloads, revenue, and active users. Here is a closer look at the trends for each app based on data from Sensor Tower.
COIN: Always Be Earning from XY Labs, Inc. experienced a notable increase in weekly downloads, peaking at around 13.9K in the week of May 9. However, downloads saw a decline towards the end of the quarter, reaching 309 by the last week of June. Revenue trends were sporadic, with peaks at $13 in mid-May and $11 at the end of May. The number of active users saw a sharp rise in early May, reaching approximately 13.6K, but it gradually decreased to 4.8K by the end of June.
Trivians from 3K Mobile had a steady performance in terms of weekly downloads, fluctuating between 1.1K and 1.7K throughout the quarter. Revenue was minimal, with occasional increases, peaking at $4 in late May. Active users showed a consistent trend, starting at around 2.4K in late March and reaching a peak of 4.8K in mid-May, then stabilizing around 4K towards the end of June.
Yoga Workout by ABI Games Studio maintained a steady number of weekly downloads, averaging around 1K, with a peak of 1.4K in the last week of June. The app did not generate any revenue during this period. Active users were relatively stable, starting at 2.3K in late March and increasing to 3.6K by the end of June.
IMVU: Social Chat & Avatar app from IMVU, Inc. saw varied weekly downloads, with significant increases in June, peaking at 1.1K in mid-June. Revenue showed fluctuations, with peaks at $53 in late March and $52 in mid-June. Active users increased from 1.3K in late March to a peak of 2.5K in mid-June, before declining to 1.7K by the end of June.
STEPN demonstrated a consistent but low download rate, peaking at 277 in late April. The app did not generate revenue during this period. Active users showed a steady increase, starting at 52 in late March and peaking at 241 by the end of June.
For more detailed insights and trends, visit Sensor Tower.